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Adobe substance modeler
Adobe substance modeler





adobe substance modeler

Sources tell us that official support for Vive wands could be coming in the future. Ostensibly the app should work just fine through Steam on Meta headsets as well, and other SteamVR headsets may work with the app too, assuming users can create the correct bindings for their controllers (though Adobe is not claiming official support for any other headsets at this time). Substance 3D Modeler interprets spatial input from the physical world, allowing you to sculpt your model as you would in a real workshop.

adobe substance modeler

Now Substance 3D Modeler has launched on Steam, bringing official support for Valve Index and its controllers for the first time. When the app first launched it only supported Meta VR headsets through the Oculus PC software. In VR, users can intuitively ‘sculpt’ 3D models to their liking, then pull them into the 2D mode for refinements and use with the rest of the Substance suite (or vice versa). The software, which can be used either in virtual reality with a Meta headset, or in desktop mode with a mouse and keyboard, lets users build up 3D forms via a mix of clay-like sculpting and Boolean operations.

adobe substance modeler

The application supports VR and non-VR modes. Adobe has released Substance 3D Modeler, its much-anticipated new VR sculpting app. Adobe’s VR modeling tool, Substance 3D Modeler, is now available on Steam, bringing with it support for Valve’s Index headset and possibly others.Īdobe released 3D Modeler as part of its ‘Substance’ suite of applications last year.







Adobe substance modeler